Published on July 14th, 2013. Last updated on December 24, 2019.
A film about giant robots beating up aliens … and it worked.
When I first heard about this film from my brother I originally thought it would be okay at best and surprisingly the film surprised me on how good it was. The film is about a “war” that is happening between humanity and what they call “Kaiju”.
When people first fight them they basically go all out and although they win they learn they need to create a new weapon and this weapon, the Jaeger, is what the film is about – a bunch of Jaegers and Kaiju beating each other up and to cancel the up and coming apocalypse of humanity. Continue reading →
Published on May 21st, 2013. Last updated on January 21, 2019.
When people start a blog, Lets Play or whatever they normally start doing so because they enjoy it and not start simply for the sake of profit and if you are lucky people will notice what you do and join you with what you are enjoying doing. If you are unlucky then you either carry on doing it because you enjoy it or give up and move to something else.
Over time you will start to get better and better (only have to look at Tweaked for your Pleasure’s archive) and with this you will aim to become better and better. This could mean a better writer, editor, gamer and what not but regardless you will aim to improve on it and this is what will define you. Continue reading →
I hope everyone has a good Hanukkah and I will be back in the New Year with new rants, new reviews, new PHP tutorials. I will however be uploading the final parts of Final Fantasy VI Advance (excluding Dragon’s Den etc) and one more Tweaked for your Viewing Pleasure and if you are lucky I may do a end of year special video but I doubt it will be with Popmanw this time.
Published on July 30th, 2012. Last updated on January 21, 2019.
Okay so you have seen a series like Playing Games with Snat and maybe you have thought – I would love to do one of these myself and have looked up and seen there is millions of ways to do it. Well you are in a bit of luck as due to me not having anything to speak about, I decided to talk about how I got around the problems I had.
I should note that I went down a hardware route as I do console games but I do also use the same setup for PC games in the future. This guide will assume you have nothing so far, not even a PC, but relax as I will even explain that. I will also note the price for it all but it may not exactly be cheap but where possible, I will link to cheaper or free places. Continue reading →
Published on May 5th, 2012. Last updated on May 5, 2012.
Credit is something I never really understood well when it comes to companies giving refunds. The main reasons for offering credit is simple – it is cheaper for them as no actual money is traded, it keeps you trapped with them as if you want to use that credit then you got to use it with them and that I have to say is what is annoying.
So the other day I submitted a ticket to the former web host of Snat.co.il stating that the website was offline yet again and that I wanted to know the reasoning why. So after a few ticket replies debating at them, I then asked for a refund as they have been offline for quite a while and quite often. Continue reading →
Published on December 6th, 2011. Last updated on December 6, 2011.
As you may know it has got to the point where editing Playing Games with Snat is now taking over 11 hours. This is due to a computer setup which I need to change. As I promised people when I first said about a new computer, I am opening up a donation for anyone that wishes to donate towards the cost I have left to pay.
Your donation will go towards a new computer which will be solely used for editing Playing Games with Snat. So what is in it for you. Well the main thing that is in it for you is simply Playing Games with Snat will be published on time and in future I will be able to do actual HD games as due to the current setup – that is next to impossible without taking around 2 hours per clip (on average, one clip – 5 mins). Continue reading →